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Beastmen/Anthropomorphs Tips for Designing Humans
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Abstract
A book on anthropomorph techniques that is filled with a wealth of knowledge and love for living things.
The author of "The Human Horse" and "Warriors of the Iron World" explains how to design and draw the "humanoid"! There are many different ways to describe the word "jingo", from "anthropomorphic", "beastman", and "kemomimi" to "creature" and "monster". The expressions required vary depending on the media used, such as manga, anime, and games. It is important to understand not only the appearance, but also the physical structure, movement, and ecology of the creature to be depicted, so that it can be projected onto the character's personality and behavior. The author's respect for and extensive knowledge of living things are the backbone of his explanations, which go beyond drawing techniques to include how to observe and think about them.
Author’s Information
Ryo Sumiyoshi
Manga Artist/Illustrator Joined the game production company Capcom in 2006, where he was in charge of 3D modeling and character design for the "Monster Hunter" series and other games, and went freelance in 2015, writing manga and designing characters for games and anime. His manga works include "Jinba", "Torso no Bokura", "MADK" (under the name Ryo Inkyo), etc. From 2020, he will be serializing "Tekkai no Senshi" in Monthly Shonen Magazine.
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Released Date | Aug 2021 |
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Size | --- |
Total Page Number | 144 pages |
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ISBN | 9784768315170 |
Genre | Entertainment > Artbook/ Photography |
Visualization experience | NO |